Originally there were eight loops, but that was later simplified to six. There was a track for college where you received a degree, which would make your annual salary grow each time you made a full round of the board, and affect other aspects of the game as listed in the cards and on the board squares. Inside the occupation path you would accumulate or lose some of your fame happiness and fortune, until you reached your goal. The square-shaped board consists of an outer track and several minor loops (called occupation paths), each of which starts and ends at a space on the outer track. So for example in a regular multi-player game you can set your goal to 20 hearts of happiness, 20 stars of fame, and 20 thousand dollars of fortune, or you could decide for example that you want 45 hearts, 15 thousand dollars and you are not interested in any fame. Players (from two to six) set their own victory conditions before the game begins, the total of which must be sixty, or one hundred, recommended when only two are playing. Victory conditions (a secret "Success Formula") consist of a minimum amount of fame, happiness and money (designated as fortune and counted in thousands of dollars), that the player must gain. It was devised by the sociologist James Cooke Brown. ![]() Box cover and game layout, Winning Moves editionĬareers is a board game first manufactured by Parker Brothers in 1955 for $2.97 US, and was most recently produced by Winning Moves Games.
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